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Formats

Formats we build

Choose the shape of the learning first. Each format has its own page, and many of them will have a demo you can try.

For teams who know they need a learning experience but have not yet chosen the format.

Is this for you?

You are not sure a long course is the right shape

Some goals need a five-minute card, a game, or a short video with a decision in the middle.

Your learners are on phones

Frontline staff, students on the bus, and teachers between classes need formats that work in a pocket, including offline when we can.

You want to try before you commission

The Demo Arcade is where we put playable samples of these formats as they are ready.

You may need more than one format in the same program

A path can mix a notebook, a game, and a live session. We help you choose without stacking formats for their own sake.

What you get

A clear menu of formats

Each card below opens a dedicated page with steps and a path to a demo.

Honest limits

We will tell you when a headset-heavy idea should start as a browser experience, or when a game is the wrong tool.

A way to combine formats

One brief can cover a course plus a practice game, without starting two unrelated projects.

Accessibility in the format choice

Captions, transcripts, and alternatives to motion or 3D are part of the design talk, not a later apology.

How we help you choose

Name the job the learner must do

We start from the action after the lesson, not from a favorite format.

A one-line learning job.

Match a format to that job

A decision needs a branch or a scenario. A skill needs practice. A tour of a place may need 3D. We say so in plain language.

A recommended format, or a mix, with a reason.

Show a sample when we can

If a demo exists, you try it. If it is still coming, we show a storyboard so you are not buying a description.

A demo link or a storyboard.

Build with LEAP

Once the format is chosen, we follow Listen, Explore, Assemble, Publish & Polish.

A brief, then a storyboard, then the build.

The format menu

Learning games

Practice that feels like play. Eagle Games is our flagship platform.

Open this format

Video & interactive video

Explainer or live-action video, with questions or branches when the learner should decide, not only watch.

Open this format

3D and light VR

Explorable spaces and hotspot tours that run in the browser first. A headset is optional, not required.

Open this format

Mobile & microlearning

Short units, often three to five minutes, designed for a phone and for installable, including offline use.

Open this format

Courses and notebooks

A full path in a custom course or in IntelliNotebook, when the learner needs a book-like journey, not a single activity.

Custom eLearning IntelliNotebook

Live and virtual sessions

We can design the session, the practice in between, and the materials a facilitator uses in the room or on a call. Tell us if you also need someone to facilitate — that sits in Teacher Center, under Experts on demand.

Experts on demand

Proof you can open

We do not invent client logos or performance numbers here. Proof is work you can open: Eagle Games, IntelliNotebook, and the demos we are adding to the arcade.

Eagle Games

Need
A school needed practice that feels like play, not only a worksheet on a screen.
What we built
Eagle Games, our educational gaming platform — learning challenges with the spirit of sports.
Where to look
The platform is open to visit today. It is a product you can play, not a slide about a product.

Enter Eagle Games

IntelliNotebook

Need
Lessons that feel like opening a book, with practice, notes, and media on the same page.
What we built
IntelliNotebook — a page-flip notebook with activities, video, Cornell notes, and an assistant. It works on a phone or tablet as an installable app, including offline.
Where to look
Independent learners can start with French, which is available now. Teachers and institutions have their own entry routes in Teacher Center. Guest preview opens the role chooser until a dedicated guest mode is ready.

Open the IntelliNotebook page

Upcoming demos

Need
Visitors should be able to try a format before they ask us to build one.
What we built
A Demo Arcade of short, playable samples — branching scenes, interactive video, a 3D tour, microlearning, and a levels guide.
Where to look
Some samples are still on the way. If a folder is not ready yet, the arcade marks it as coming soon instead of sending you to an empty page.

Open the Demo Arcade

Questions we hear often

Can we change format after the storyboard?

Yes, if we catch it in Explore. Changing format after Assemble is a new piece of work, and we will say so before we do it.

Do we have to pick only one?

No. Many programs mix a short course with a game or a video. We will not add formats that do not earn their place.

What if we already know we want a game?

Go straight to Learning games. This page is here for when the format is still an open question.

Shall we talk?

Use the contact form on the home page. Write a few lines about your learners and what you want to build or change. We will reply from contact@smartlearning.education.

Open the contact form

Teach or learn anything.

Building the future of learning. Tell us what you need — we will follow up from the contact form.

contact@smartlearning.education